Posts Tagged ‘hunters’

PTR Patch 4.0.6

January 8, 2011 - 11:23 am No Comments

The public test realm has been patched with the first round of class balancing and bug fixes that will make up the first major patch since Cataclysm dropped. There have been lots of hotfixes, of course, that have graced us since December, but 4.0.6 marks the first class balancing patch since Wrath. Some classes are relatively unchanged while some are seeing some significant balancing.

Hunters are the only class that are seeing balancing done across all specs. Survival is (so far) getting a slight nerf. Marksman and Beast Masters are both getting significant buffs. This was to be expected as SV was a bit overpowered on single targets while both MM and BM were far behind SV in total DPS. Follow after the cut to see the hunter notes and analysis of what this means. (more…)

Random Musings

January 4, 2011 - 11:45 pm 2 Comments

Not much going on lately except brain-meltingly long heroic dungeon grinds. Imminent Destruction starts raiding tomorrow night and the last couple weeks we’ve been hitting the dungeon grind hardcore. Based on WoW-Heroes numbers, we’re looking good. We already did a “trial run” of sorts in Baradin Hold, the Tol Barad dungeon akin to Wintergrasp’s Vault of Archavon. The end result: we dropped Pit Lord Argaloth with literally 1.2 seconds left before enrage… even after dropping over 75k damage per second.

Since the launch of Cataclysm, much has changed aside from the obvious destruction of the world. Obviously the first thing we all came across was the difficulty of heroics. Crazy hard is a pretty good description of heroics. There’s several bosses that “pug eater” just fails to accurately describe. But like every difficulty in World of Warcraft, players always prevail. Hit the cut to read more about what Cataclysm is like nearly a month after launch. (more…)