Posts Tagged ‘game mechanics’

When “Hard Fun” Becomes “Too Hard”

December 30, 2010 - 11:38 am 1 Comment

Let’s be honest, World of Warcraft holds the grand stigma of being just a touch more difficult than Hello Kitty World. Outside of raiding, this was fairly true. WoW is a very easy game. One can easily solo from level 1 to 85 in a matter of a week or two, depending on the time committed. Cataclysm has brought about a huge shift in that mentality. Cataclysm heroics have become healer nightmares that have many players asking themselves “when does this game start being fun again?”

The truth is, Cataclysm heroics are nothing like the Wrath heroics we have come to know and love. Part of this is because we simply need time to get to know Cata dungeons. Knowing what is coming at us and how to handle it is a huge part of making things “easy fun.” Part of the difficulty is in the lack of gearing. By the end of wrath, most of us were cruising around in a full set of epic gears; smashing through dungeons in raid-quality gear is like facing a terrorist militia in an Iron Man suit. Read after the cut to find out the biggest reason why Cataclysm heroics are so much more difficult than what we are used to. (more…)