After the dust settled…

February 7, 2011 - 12:52 pm 3 Comments

Val & Thera First Kill

A few days after the guild drama, a roster cut by well over half its normal raiders, a new website, and the switch from Ventrilo to Mumble, Imminent Destruction was back on top. We carried our Halfus lockout into a new week and Valiona & Theralion went down after many hard fought attempts.

That was last week. This week we started fresh. With everyone amped up we stormed into Halfus’s lair and one-shot the dude. Five of us died in the process, but a win is a win. We got some very happy loot. After collecting ourselves we went to fight the sisters high on life. It was ugly. They showed us just how mean they are. After 14 attemps and a good handful of unlucky RNG deaths, they finally went down. Yaegar got more loots – yeah he’s definitely a loot whore. Read through the cut to get a little insight into the dungeon that is Bastion of Twilight.

Read the rest of this entry »

New Address on the Internets

February 6, 2011 - 12:09 am 1 Comment

World of Awesomesauce now has a new address – www.worldofawesomesauce.com. This makes the site much easier to find and gives it a more officially-here-for-good vibe. So update your bookmarks, links, blogs, and social networking walls!

I know there aren’t a lot of you reading my blog yet, but please keep passing the word around to all your friends and link-back to me on your own blogs, Facebooks, and Twitter walls! To all of you that are visiting, please post some comments. The more people I know that are reading the more compelled I am to blog more often!

Also, send in your questions or comments about World of Warcraft, hunters, warriors, or any other games for that matter! I need more topics to blog about!

By the way, Imminent Destruction has a new website as well – visit it at www.imdcentral.net. We are recruiting more quality raiders for our second ten-man raid team!

Posted in Awesomesauce
Tags:  

I’m a Switcher

February 3, 2011 - 12:03 pm 1 Comment

Let me begin by saying, when I started World of Warcraft in the vanilla beta, I was a Hordie. My very first character was Aalwein, a troll hunter. My trusted companion was Death Flayer (which took a several hours camp to get). That character still exists today… transported from Arthas to Khaz’Goroth and renamed Gesthal. He never got past level 54, never made any real progress in tradeskills, and the only action he has seen in the last 6 years or so has been laundering Horde cooking recipes and cosmetic pets onto the Alliance market. So when I say “I’m a switcher,” it’s a bit like saying I’m back to my roots.

Since my wife (girlfriend at the time) started playing WoW, I’ve been Alliance. Mind you, blood elves didn’t exist yet and she refused to play an “ugly” character. So along came her cute little gnome mage with pink pigtails while a new Aalwein was born, of the night elven lineage. Years later, my account is dotted with characters on many servers, but the only ones out of their teens, aside from Gesthal, are Alliance characters. That is, until just last week; Saporo is my new blood elf warrior. Hit the jump to find out why I’m a switcher.

Read the rest of this entry »

Tags:  

Taming Rare Pets… Again!

January 27, 2011 - 12:14 pm 1 Comment

So since my last post about rare pets, I’ve been checking on spawns, camping them for an hour here or there. Sitting in one spot for too long brings flash backs of my younger days… back in Everquest camping Stormfeather for the quest item that rewarded me with the epic Eyepatch of Plunder. That camp was 96 hours straight, logged in the entire time, napping off and on with my speakers up so loud it would wake a bear on Christmas – oh, and I was four or five boxing at any given time as well. My guild renamed the zone after that… from Iceclad Ocean to “Aalwein’s Frozen Buttprint.”

Needless to say, I’m too old and too damned busy now to actually sit on a spawn point for too long. I had basically relegated myself to a collection of tamed boss pets and a few random semi-rares here and there. But one day, on my regular patrol for spirit beasts, I finally came across a winner. Read through the break to find out about my “Great Taming Day.”

Read the rest of this entry »

Week One Wrap-up

January 11, 2011 - 12:28 pm No Comments

ODS First Kill

Our third night of raiding is over – that wraps up week one of raiding, the first week of raiding post-Cataclysm. We spent most of the second raid night this week (17 attempts, in fact) focused on the Omnitron Defense System. As I said in my previous post, we almost got it. Well, we walked in to the fight on night three and one-shot the thing! There was a bit of toon swapping before the fight, though, so I didn’t have a log. Not to worry, this won’t happen again! I have LoggerHead now – no more forgotten /combatlog commands!

With the whole night ahead of us (granted a bit of a late start) we moved on to Maloriak. Honestly, I think we were all high after one-shotting ODS (and more then a few raiders were drunk) so we really didn’t make a lot of progress. But it was fun all the same. One thing to note, Pyremaw, one of the trash mobs in the cauldron outside Maloriak’s room, is a pain in the ass. Do your guild a favor – stack, smash the aoe (use cooldowns), and aoe heal. It’s the easy way! Read on for my first review of Cataclysm raiding.

Read the rest of this entry »

Return of the Raid

January 9, 2011 - 11:21 pm No Comments

Magmaw First KillAfter only two nights of raiding, Imminent Destruction dropped our first boss since the release of Cataclysm. Our first night was very rough. Not only do we have new skills and abilities to master in a raid environment, we have new bosses, new strategies, and new boss mechanics to learn. However, even though on our first night we only managed to drop Magmaw to 48%, we learned very quickly and by the end of the evening we were clicking very well. We knew what we were doing wrong and where we needed to improve. I only had one thing to say: damn it’s good to be raiding again.

Night two was a great success. We came in loaded with a new strategy against Magmaw. The first go was messy – we had to get a feel for this new strategy. The second and third tries were progressively better. On the fourth try, Magmaw was toast – and we got the Parasite Evening achievement to boot! I’m sure the healers will emphatically disagree, on that fourth go it really showed the fight is not all that hard. It’s all about timing and movement. And that, my friends, brings me to the key to Cataclysm raiding thus far.

Read the rest of this entry »

PTR Patch 4.0.6

January 8, 2011 - 11:23 am No Comments

The public test realm has been patched with the first round of class balancing and bug fixes that will make up the first major patch since Cataclysm dropped. There have been lots of hotfixes, of course, that have graced us since December, but 4.0.6 marks the first class balancing patch since Wrath. Some classes are relatively unchanged while some are seeing some significant balancing.

Hunters are the only class that are seeing balancing done across all specs. Survival is (so far) getting a slight nerf. Marksman and Beast Masters are both getting significant buffs. This was to be expected as SV was a bit overpowered on single targets while both MM and BM were far behind SV in total DPS. Follow after the cut to see the hunter notes and analysis of what this means.

Read the rest of this entry »

Random Musings

January 4, 2011 - 11:45 pm 2 Comments

Not much going on lately except brain-meltingly long heroic dungeon grinds. Imminent Destruction starts raiding tomorrow night and the last couple weeks we’ve been hitting the dungeon grind hardcore. Based on WoW-Heroes numbers, we’re looking good. We already did a “trial run” of sorts in Baradin Hold, the Tol Barad dungeon akin to Wintergrasp’s Vault of Archavon. The end result: we dropped Pit Lord Argaloth with literally 1.2 seconds left before enrage… even after dropping over 75k damage per second.

Since the launch of Cataclysm, much has changed aside from the obvious destruction of the world. Obviously the first thing we all came across was the difficulty of heroics. Crazy hard is a pretty good description of heroics. There’s several bosses that “pug eater” just fails to accurately describe. But like every difficulty in World of Warcraft, players always prevail. Hit the cut to read more about what Cataclysm is like nearly a month after launch.

Read the rest of this entry »

When “Hard Fun” Becomes “Too Hard”

December 30, 2010 - 11:38 am 1 Comment

Let’s be honest, World of Warcraft holds the grand stigma of being just a touch more difficult than Hello Kitty World. Outside of raiding, this was fairly true. WoW is a very easy game. One can easily solo from level 1 to 85 in a matter of a week or two, depending on the time committed. Cataclysm has brought about a huge shift in that mentality. Cataclysm heroics have become healer nightmares that have many players asking themselves “when does this game start being fun again?”

The truth is, Cataclysm heroics are nothing like the Wrath heroics we have come to know and love. Part of this is because we simply need time to get to know Cata dungeons. Knowing what is coming at us and how to handle it is a huge part of making things “easy fun.” Part of the difficulty is in the lack of gearing. By the end of wrath, most of us were cruising around in a full set of epic gears; smashing through dungeons in raid-quality gear is like facing a terrorist militia in an Iron Man suit. Read after the cut to find out the biggest reason why Cataclysm heroics are so much more difficult than what we are used to.

Read the rest of this entry »

Advanced Hunter Macros

December 27, 2010 - 7:44 pm No Comments

What does this one do?

Yesterday’s post got me to thinking – I’ve got well over 30 macros just for my hunter. I should probably share the good ones. After the jump I detail all my most used macros and the exact commands to replicate them.

Read the rest of this entry »

Tags: ,